Tuesday 31 January 2023

Dungeon23: Month 1

I've really neglected this blog. I don't have that many new zany ideas, revolutionary content, or engaging opinions, and over the last 12 months or so I've been more player than referee in a bunch of games, both OSR and not, so there wasn't much to post. However, I submitted an entry to the NoArtpunkII contest last year, and I plan on releasing it here too, in slightly more polished form, as soon as the NAP2 anthology gets published.

In the meantime, there's this neat #Dungeon23 thing I'm taking part to.
The basic idea is to draw and key a dungeon room for every day of 2023 to stay creative and active, ideally collecting it all in a journal. I'm also doing a hex a week, so at the end of the year, I'll have 12 dungeon levels of about 30 rooms each and a hexmap of roughly 50 cells of land.

So here's the first month worth of rooms, and hexes:

  1. Empty Alcoves - Trampled bones to the east
  2. Dead Adventurer - 20sp on corpse
    behind hidden door: 25gp, 50sp
  3. Cells
    a) Sack, silver dagger
    b) 1 Zombie
    c) Imprisoned Wererat, wants to get out
  4. Spying Outpost - Hidden door and spy-holes to the west
  5. Old Armory - Broken weapon rack, spear
  6. Shrine - 4 Skeletons, Scroll of Protection from Evil
  7. Rat nest - 6 Giant Rats and 1 Swarm of Rats; gold belt buckle (40gp)
  8. Lizard Lair - 8 Kobolds
    a) behind locked door: 400sp
    b) 3 Lizardfolk
  9. Unclean Lair - 1 Ogre, 1000gp, 8 gems (2x1000gp, 3x500gp, 2x50, 10)
  10. Hermitage - Ascetic (Cleric2) in meditation, Scroll of Detect Evil
  11. Looted Tomb - Empty sarcophagus
  12. Trapped Tomb - Sleep gas trap; 10 gold ingots (30gp each)
  13. Damaged Room - 500cp hidden under loose tiles
  14. Spider Nest - 1 Crab Spider
  15. Trapped Stone Idol - Flammable Gas Trap
  16. Crypt - 8 Skeletons
  17. Bear Lair - 1 Black Bear, silver necklace (10gp) (wanted by NPC party)
  18. Temple - 6 Acolytes and 1 Priest (Cleric3) performing rites, Jade Idol (1000gp)
  19. Storage Room - Crates of moldy supplies
  20. Kitchens - 5 Orcs
  21. Hideout - 11 Orcs
  22. Dank Room - 1 Yellow Mold
  23. Cursed Tomb - 3 Zombies, Scroll of Hold Portal, 200gp
  24. Dusty Tomb - Shattered bones
  25. Shrew Nest - 7 Giant Shrews
  26. Mining Warehouse - Excavation Tools, Hand axe
  27. Archeological Expedition - 5 Dwarfs
  28. Insect Nest - 12 Cave Locusts
  29. Replicant Nest - 1 Doppelganger (shaped like the dead adventurer in Room 2)
  30. Abandoned Nest - Empty cocoons
  31. Tomb with Fresco - 500gp, Sword +1, Scroll of Knock

 

Random Encounter Table d8

  1. 1d4 Cave Locusts
  2. 2d4 Skeletons
  3. Green Slime
  4. Panicked Swarm of Rats
  5. NPC party (Fighter2, Fighter 1, Thief1, Thief1) looking for silver necklace
  6. Doppelganger (from room 29)
  7. 1d4 Kobolds and 1 Lizardfolk
  8. 1d4+1 Orcs

  

Hexmap

  1. Dungeon Entrance
  2. Forest - Gem (1000gp) in pond
  3. Town
  4. Plains - Inscribed Dolmen (random MU1 spell, 1d6 chance to find)

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